I'm always looking at the new games that come out , but there are some games that are great and shouldn't be ignored because a new toy showed up . Mabinogi is one of those games . When i first started it in it's testing phases , I was blown away . Alot of games have crafting as a sub skill , but Mabinogi pretty much outnumbered how many crafting skills there are to combat skills . Boasting that you can level and make a living in game without combat was pretty bold , but back to that in a sec .
My First Experience With Mabinogi :
I had about 3 characters made so I could try out a few options of gameplay .
My 1st character was a decent all around melee guy . There was nothing outstanding about him at all but grinding and questing went ok . This made him pretty boring in a game with so much i COULD do .
2nd character was half tailor and half combat . Why pay for clothes in a shop when I could MAKE them ! Tailoring was very time consuming , and at times , pretty costly . The shining achievment for my tailoring career was making a ninja outfit . . .mabinogi gold in some off ninja color ( think it was pink ) . My combat skill focus though was critical hits . I boosted my critical damage power as high as i could and equiped weapons with some of the highest critical rates i could find . Following that with critcal rate boosting enchants on my armor and I hit at highest Crit 80 . My normal hits were lacking but I averaged about 1 of 5 attacks being a critical . This was the most fun character I made .














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